Quantcast
Channel: Latest Questions by ivanbozovic
Browsing all 9 articles
Browse latest View live

2D beer sea (like iBeer)

Hi, For my project, I need to make a ship that is sailing in the beer. So, on the ship is a little "beer box" and the beer bottles are falling down and you must collect it with your ship. You are...

View Article


Automatic shooting not working?

Hi, So my automatic shooting is not working, here is the script: #pragma strict var drawCrosshair = true; var crosshairColor = Color.white; var width : float = 3; var height : float = 35; var...

View Article


Photon animation syncing

Hi, I am trying to sync LEGACY animations with Photon. I can't see what is wrong in this script: using UnityEngine; using System.Collections; public class NetworkPlayer : Photon.MonoBehaviour { Vector3...

View Article

PLEASE HELP with Photon!

Hi, I have a script that syncs position, and rotation. I am trying to add syncing animations. I HAVE writter animation code 100% correctly I tested it. But I can't see what am I doing wrong. This is...

View Article

2D beer sea (like iBeer)

Hi, For my project, I need to make a ship that is sailing in the beer. So, on the ship is a little "beer box" and the beer bottles are falling down and you must collect it with your ship. You are...

View Article


Photon animation syncing

Hi, I am trying to sync LEGACY animations with Photon. I can't see what is wrong in this script: using UnityEngine; using System.Collections; public class NetworkPlayer : Photon.MonoBehaviour { Vector3...

View Article

PLEASE HELP with Photon!

Hi, I have a script that syncs position, and rotation. I am trying to add syncing animations. I HAVE writter animation code 100% correctly I tested it. But I can't see what am I doing wrong. This is...

View Article

Unity C# Replace String.Split

Hi, I have a string with this format "10,2/20,5/50,3" Those are wins of every player. "roomPrize,wins/nextRoomPrize,wins" etc I figured out how to read it but I want to change the amount of wins for...

View Article


Move NavMeshAgent at a constant speed

My NavMeshAgent randomly changes speed while moving along it's path. It seems to be slower when a segment of a path is shorter (between two waypoints/corners) or when there are many close continuous...

View Article

Browsing all 9 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>